Welcome to my showreel site
I've been working in the games industry since 1987, and have held a variety
of artist and managerial roles, as well as producing graphics and animation for a number of non-game projects.
I've worked on 37 published games across 70 SKUs, on most of the major platforms, and including a number of major hits and well remembered classics.
My production experience covers 2D and 3D for games; modelling, texturing and surface definition; character rigging and animation; PFX; video editing; 2D for print and web, and some scripting in Python,
Mel and various other proprietary formats.
I've package experience including Max, Maya, Softimage, Lightwave, ZBrush, Photoshop, Premier pro, and a number of others stretching right
back to "Tony Crowther's 3into1 sprite editor" ( C64 ).
Have a browse and if you like what you see you can drop me an email via the contact page, where you will also find my C.V.